TouchSensor2DProxy :
UserEventHandlerProxy : Traversable
|
enabled |
Yes. |
|
hitPoint_changed |
Yes. |
|
hitTexCoord_changed |
Yes. |
|
isActive |
Yes. |
|
isOver |
Yes. |
|
touchTime |
Yes. |
If you need to track an object you can use this node, but I suggest to use the PlaneSensor2D.