May 31, 2009

VimEncoder is contributed by Vimatix Inc.

The executable found under /bin can be built of the
sources provided in this folder. The tool was built
in Visual Studio 2005 environment.

VimEncoder takes in a BMP file, analyzes its
content and creates a Synthesized Texture representation
of it. The results are kept in a raw VIM file format.
A VIM file, in turn, can be converted to MP4 format
with BIFSEnc and MP4Enc tools.
Please refer to the ST folder under Test repository for
examples of synthesized texture streams in VIM format.

Usage: VimEncoder [-F[filterValue]] [-C[compressionValue]] infile outfile
Example: VimEncoder -F0 -C0 test.bmp test.vim

-F	Filters specks or hunches in input file. Filter Values are in the range of 0..10, default value is 0
-C	Compresses the input file. Compression Values are in the range of 0..10. Default value is 0.
infile	A standard 24bit per pixel bitmap file in Windows BMP format. Resolution limits: 320x240.
outfile	Name of output file name. The program produces a file with .vim extension.