#VRML V2.0 utf8

Group {
children [
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			orientation 0.0 0.0 1.0 0.0
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BitWrapper{

url 51

node 
OctreeImage{

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	fieldOfView 1.000000 1.000000
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	diTexture SimpleTexture{
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}
DepthImage{
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	fieldOfView 1.000000 1.000000
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}
DepthImage{
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	orientation 1.000000 0.000000 0.000000 -1.570800
	fieldOfView 1.000000 1.000000
	nearPlane 0.000000
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	diTexture SimpleTexture{
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DepthImage{
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	orientation 0.000000 1.000000 0.000000 -1.570800
	fieldOfView 1.000000 1.000000
	nearPlane 0.000000
	farPlane 1.000000
	orthographic TRUE
	diTexture SimpleTexture{
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}
DepthImage{
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	orientation 0.000000 0.000000 1.000000 0.000000
	fieldOfView 1.000000 1.000000
	nearPlane 0.000000
	farPlane 1.000000
	orthographic TRUE
	diTexture SimpleTexture{
		texture ImageTexture {url 65}
	}
}
DepthImage{
	position 0.000000 -0.500000 0.000000
	orientation -1.000000 0.000000 0.000000 -1.570800
	fieldOfView 1.000000 1.000000
	nearPlane 0.000000
	farPlane 1.000000
	orthographic TRUE
	diTexture SimpleTexture{
		texture ImageTexture {url 62}
	}
}

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	octree []

	voxelImageIndex []
} 
}
]
}

UPDATE OD [
	ObjectDescriptor {
		ObjectDescriptorID 51
		muxScript	object.scr
	}	
]
UPDATE OD [
	ObjectDescriptor {
		ObjectDescriptorID 60
		muxScript	object.scr
	}	
]
UPDATE OD [
	ObjectDescriptor {
		ObjectDescriptorID 61
		muxScript	object.scr
	}	
]
UPDATE OD [
	ObjectDescriptor {
		ObjectDescriptorID 62
		muxScript	object.scr
	}	
]
UPDATE OD [
	ObjectDescriptor {
		ObjectDescriptorID 63
		muxScript	object.scr
	}	
]
UPDATE OD [
	ObjectDescriptor {
		ObjectDescriptorID 64
		muxScript	object.scr
	}	
]
UPDATE OD [
	ObjectDescriptor {
		ObjectDescriptorID 65
		muxScript	object.scr
	}	
]
