Interface between Core and MeshDecoder:



(1) the call to MeshDecoder::decodeMesh

has to be changed to fit the common interface for decoders:



Decoder::Decode(

  unsigned char * pucInput, 

  int iInputLength,

  unsigned char * pucOutput,

  int & riOutputLength)



(2) the input buffer to the decoder 

has to be passed in the correct way (pucInput)



(3) the result of the decoding of 1 frame 

has to be copied to the output buffer (pucOutput)

within Decoder::Decode



