Sound2D

Proxy class hierarchy

SoundProxy : Traversable

Fields implemented

direction

No.

intensity

No.

location

No.

maxBack

No.

maxFront

No.

minBack

No

minFront

No.

priority

No.

sound

Yes.

spatialize

No.

Transformations supported

No spatialisation of the sound is current supported, so all transformation applied to this node are ignored.

Implementation details

The implementation of the methods derived from the base Traversable class simply pass the call onto the corresponding calls in the sound node associated with this node. There is support for the case of there being no sound node.