Information technology for learning, education, and training - Human factor guidelines for virtual reality content - Part 2: Considerations when making VR content
Circulation Date:
2020-10
Edition:
1.0 Language: EN - english
Seitenzahl: 5 VDE Artno.: 249228
This document presents considerations for using VR content in the learning, education and training (LET) domain for reducing reality and virtual reality crossover confusion among users and assisting users to effectively use these emerging technologies.
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