Wearable games as a benchmark method for wearable computing research

Konferenz: IFAWC 2006 - 3rd International Forum on Applied Wearable Computing 2006
15.03.2006 - 16.03.2006 in Bremen, Germany

Tagungsband: IFAWC 2006

Seiten: 7Sprache: EnglischTyp: PDF

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Autoren:
Beckmann, Ramon; Bertelsmeyer, Christian; Düselder, Erik; Iben, Hendrik; Koch, Erik; Kenn, Holger (Fachbereich Mathematik und Informatik, Universität Bremen)

Inhalt:
Games realized on wearable computers used as a benchmark method for comparing wearable computing differently stressed will give an good example about how games could be used to get keys for building successful professional applications. The analysis of the results will give an overview which features of wearable computing are adequate developed for different tasks and which are not, all in an independent form.